Given a polygon, if the polygon is kinked, dekink it
NOTE: This algorithm assumes the ring order is correct. Outer rings must be counter-clockwise and inner rings must be clockwise
the polygon as either a VectorFeature, VectorPolygonGeometry, or raw VectorPolygon
Given a polygon, if the polygon is kinked, dekink it
NOTE: This algorithm assumes the ring order is correct. Outer rings must be counter-clockwise and inner rings must be clockwise